something pretty cool popped up on the web a few weeks back:
http://www.youtube.com/watch?v=WjtDymL-vJc
awesome.
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Wednesday, October 20, 2010
Monday, October 11, 2010
Phil Season 2 Planning
I've been able to play Reach a bit and toss around some ideas, and I'd like to say a few words on the second season of Phil.
Right now stuff is being prepared for it, and to be honest I'm actually pretty pleased with what I've got so far. The real content won't be tackled until later this year, but all the planning is going along nicely.
It won't be nearly as many episodes. Right now the consensus is 3-4 "parts" of approximately 10 minutes each. But to be honest I really like the direction this is going so far, I think it would be an excellent end to this fun series.
In addition, there is a possibility it will be filmed via HDMI so that would be even more exciting.
Once again, nothing is 100% but we are definitely putting something together in the hopes that it does become a guarantee. When it becomes 100% though, I will let everyone know. Trust me, I want to make it become a reality as much as you do.
Right now stuff is being prepared for it, and to be honest I'm actually pretty pleased with what I've got so far. The real content won't be tackled until later this year, but all the planning is going along nicely.
It won't be nearly as many episodes. Right now the consensus is 3-4 "parts" of approximately 10 minutes each. But to be honest I really like the direction this is going so far, I think it would be an excellent end to this fun series.
In addition, there is a possibility it will be filmed via HDMI so that would be even more exciting.
Once again, nothing is 100% but we are definitely putting something together in the hopes that it does become a guarantee. When it becomes 100% though, I will let everyone know. Trust me, I want to make it become a reality as much as you do.
Monday, September 20, 2010
Reach Week
So this week was the big one, got my hands on Halo: Reach and tore through the campaign on normal co-op. Right now I'm soloing it on Legendary; mainly for the achievement and all the nerd glory that brings.
Legendary on Reach is...well, difficult. More difficult than any previous Halo in my opinion. I remember having to do the Halo 3 scoring achievements (for the Hayabusa armor) and going Legendary with a few skulls on and it being somewhat less frustrating. It's quite a challenge, but also fun. The Elites in this game can be pretty fearsome, especially those with the heavy weapons and explosives. Good thing PP/DMR combo still rocks the house.
Anyway, been busy with completing that, trying to work on some more videos, everything as per usual.
Legendary on Reach is...well, difficult. More difficult than any previous Halo in my opinion. I remember having to do the Halo 3 scoring achievements (for the Hayabusa armor) and going Legendary with a few skulls on and it being somewhat less frustrating. It's quite a challenge, but also fun. The Elites in this game can be pretty fearsome, especially those with the heavy weapons and explosives. Good thing PP/DMR combo still rocks the house.
Anyway, been busy with completing that, trying to work on some more videos, everything as per usual.
Tuesday, July 27, 2010
Phil Finale
HERE
I know it's been a long awaited one, so I hope you enjoy it. I had to squeeze in quite a lot into 10 minutes of time. The ride has been long, delayed, and delayed again; but it's finished.
Since I know most of you will ask, I will attempt to answer here as best I can:
First and foremost, will there be a Season 2? I don't know. It's a possibility and I have some ideas tossing around, but I can say for certain it won't be until Fall until I know for sure where the direction is headed. I'm not a fan of beating a dead horse though, so it could be the series ends there. We'll see.
However, I do have plans for something different when Reach hits. It won't be a series necessarily (although there will be an overlaying theme), and it will be less story centric, but so far I'm pleased with what I've got in mind.
In addition, I have some other odds and ends I will upload to the YT channel from time to time, just little things while I bide my time until Reach.
I'll still try and keep this blog updated more and more recently, I find that now I actually have some free time since I'm not worried about pumping out videos. And I do want to add more stuff to our channel, I think now is the perfect time to start.
Anyways, enjoy the finale and tell me your thoughts about it in the comments.
EDIT - The audio from YT sucks I realize. I'll be posting the HQ version on Vimeo shortly.
I know it's been a long awaited one, so I hope you enjoy it. I had to squeeze in quite a lot into 10 minutes of time. The ride has been long, delayed, and delayed again; but it's finished.
Since I know most of you will ask, I will attempt to answer here as best I can:
First and foremost, will there be a Season 2? I don't know. It's a possibility and I have some ideas tossing around, but I can say for certain it won't be until Fall until I know for sure where the direction is headed. I'm not a fan of beating a dead horse though, so it could be the series ends there. We'll see.
However, I do have plans for something different when Reach hits. It won't be a series necessarily (although there will be an overlaying theme), and it will be less story centric, but so far I'm pleased with what I've got in mind.
In addition, I have some other odds and ends I will upload to the YT channel from time to time, just little things while I bide my time until Reach.
I'll still try and keep this blog updated more and more recently, I find that now I actually have some free time since I'm not worried about pumping out videos. And I do want to add more stuff to our channel, I think now is the perfect time to start.
Anyways, enjoy the finale and tell me your thoughts about it in the comments.
EDIT - The audio from YT sucks I realize. I'll be posting the HQ version on Vimeo shortly.
Thursday, July 8, 2010
Fourth of July Weekend
Been a bit busy here with 4th of July weekend and all, sorry bout that. But I read comments on the last question and it seems a lot of people think that Reach won't be a resurgence of machinima.
I find that odd, I was inclined to think the opposite. It seems the vast majority of interest swelled right when Halo 3 came out, and while I don't expect a similar uprising for Reach I figure it would be a decent one. Then again, it isn't quite a revolutionary game in terms of the Forge/Theater Mode aspects. I guess we will know in September. Hopefully there will be some new stuff happening, seems stuff is few and far between for entertainment now.
I got an interesting email a few days ago, asking why it took so long to create something 5-10 minutes in length. I figure I might outline it for a few of you why it does so.
I work most days until about 5 or 6. After arriving home, eating something, showering, etc, it is somewhere in the vicinity of 6 to 7. This leaves, absolute maximum, 5 hours a night for everything else I need to do: groceries, maintenance, Futurama, etc. Once the clock hits 11 I have calls to make, then I turn in early because the day starts at 8 AM.
Consider each episode has 40+ hours invested into it (I honestly think I've taken over 50, closer to 60 on this last one so far, I am a slow editor) if I can spend 10-15 hours a week on an episode then that is a good week. If lady luck smiles upon me this means at least a month for the way my process works.
That being said, I hope to finish it up by this weekend and then ship it off to appear on the web sometime in the future. I'm actually trying to squeeze it under 10 minutes.
Okay, enough with the boring complaining portion, on to the speculation.
I notice that bungie is rather unique in it's area of theater mode, etc. I wonder why a lot of other games haven't really taken this step. Now there are a few who have done this, but to me it seems relatively little in terms of implementation for a lot of benefit.
Anyway, when I see Halo machinima, I think it is really limited to comedy about online gaming or soldiers. Anything else to me doesn't really seem to fit well; the concept of being serious with armored characters doesn't get to me for some reason. Now it's not to say I don't like any serious stuff, I guess I just haven't watched enough. I did see a couple The Forgotten Spartans and I must say it did have some well done fight sequences, but overall my knowledge is limited. Any more serious inclined videos out there that you would recommend? Your take on which you think Halo could be used for?
I find that odd, I was inclined to think the opposite. It seems the vast majority of interest swelled right when Halo 3 came out, and while I don't expect a similar uprising for Reach I figure it would be a decent one. Then again, it isn't quite a revolutionary game in terms of the Forge/Theater Mode aspects. I guess we will know in September. Hopefully there will be some new stuff happening, seems stuff is few and far between for entertainment now.
I got an interesting email a few days ago, asking why it took so long to create something 5-10 minutes in length. I figure I might outline it for a few of you why it does so.
I work most days until about 5 or 6. After arriving home, eating something, showering, etc, it is somewhere in the vicinity of 6 to 7. This leaves, absolute maximum, 5 hours a night for everything else I need to do: groceries, maintenance, Futurama, etc. Once the clock hits 11 I have calls to make, then I turn in early because the day starts at 8 AM.
Consider each episode has 40+ hours invested into it (I honestly think I've taken over 50, closer to 60 on this last one so far, I am a slow editor) if I can spend 10-15 hours a week on an episode then that is a good week. If lady luck smiles upon me this means at least a month for the way my process works.
That being said, I hope to finish it up by this weekend and then ship it off to appear on the web sometime in the future. I'm actually trying to squeeze it under 10 minutes.
Okay, enough with the boring complaining portion, on to the speculation.
I notice that bungie is rather unique in it's area of theater mode, etc. I wonder why a lot of other games haven't really taken this step. Now there are a few who have done this, but to me it seems relatively little in terms of implementation for a lot of benefit.
Anyway, when I see Halo machinima, I think it is really limited to comedy about online gaming or soldiers. Anything else to me doesn't really seem to fit well; the concept of being serious with armored characters doesn't get to me for some reason. Now it's not to say I don't like any serious stuff, I guess I just haven't watched enough. I did see a couple The Forgotten Spartans and I must say it did have some well done fight sequences, but overall my knowledge is limited. Any more serious inclined videos out there that you would recommend? Your take on which you think Halo could be used for?
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